Track By Tracks: Opus Arise - The Network (2022)
Album explained as a whole:
A CyberPunk-inspired world:
Plot:
- Research involving chord progressions that manipulate space and time.
- He does research involving the Progressive Frequency Phenomenon. He has never found
proof it existed, but his studies involved finding this evidence, as well as aiming to gain
control of it.
- Many years into his research, he comes across the inner skepticism progression, and this is
where his journey begins.
Track by track explained:
1. Inner Skepticism:
The inner skepticism chord progression is DMi7(b5), G7(b9/#5), CMa9, DMi. The
combination of frequencies opens a wormhole into a future setting that blindsides the
character. In this place, people have unseen technology and seem indifferent to his
presence.
7/8, 9/8 section: He is looking for clues that will help him return home. Amongst all of the
people wearing VR goggles and hologram-producing gadgets, he finally finds someone that
notices his presence, engaging him in conversation. From his conversation with Character
1, he learns of a state-of-the-art device that evolved from the current day internet. It conjoins
the concept of hardware and software, allowing the input of physical matter into software and
the materialization of electronic data. This electronic realm is called the Network. Only the
top 0.1% of society has control over it. It is basically a monopoly of everything from basic
living needs to the most expensive items. Almost everything imaginable is accessible from
the network, and anything can be materialized for the right price by the richest 0.1%, or by
the best hackers.
After their conversation, the Protagonist is given an advanced hologram wristwatch, which is
thousands of times for powerful than any computer today and can access the network
through a network substation, with the correct polyphonic frequency code of course.
The protagonist shows the inner skepticism progression to character 1 (through the functions
in his wristwatch) and realizes it only allows entry to this space-time. The only way to return
home is to find the right corresponding progression of frequencies to re-open a wormhole to
the exact time and date he came from.
2. Electronic Jungle:
Protagonist then learns that character 1 is also from a different space-time, and the electric
jungle opening progression was the one he used in one of his compositions back in his time.
When he played it for the first time after composing it in 1976, a wormhole brought him here
as well. He didn’t know what had happened, so he eventually accepted this as his fate and
had given up hope of returning. He called it the electric jungle because of the scenery in the
place they are in; there is lots of advanced circuitry, electronic billboards, holograms, etc.
Now he has faith in the protagonist’s research, it is their only hope of returning to their time-
space.
After finding a network substation and stalking around, they notice several network users
with their FOB-type holograms that immediately grant them access. The protagonist’s
knowledge of computer science has allowed him to steal the encoded digital lock from
unsuspecting users. All he has to do is turn the electronic data into combinations of
frequencies and play it back in front of the substation.
3. Antimatter:
After numerous calculations, the protagonist approaches the substation and plays the
Antimatter progression. They are immediately scanned and digitized. The moment the song
drops into the metal section signifies their entry into the network. The rest of the song
follows them individually as they lead their own paths through the network, discovering its
capabilities. However, after a bunch of fun and games exploring, they both eventually
become curious about their past lives in 2017 and 1976.
4. Digital Soundscape:
This track conveys the feeling of what the digital realm of the network is like. Both characters
focus on the details of their lives, listening to the ambient, distorted, pulsing sounds of the
digital realm.
The rest of the album follows them through the (Reminiscence) of their past lives. To a
certain extent, they are both filled with a great deal of heartbreak and regret, which is
symbolized in the song (Change). As they continue on, the Protagonist’s mastery of his
research is demonstrated in his (Timeshift) progression, which will return him home to his
time when he plays it. The song timeshift is also about the search that the Protagonist does
for his friend, Character 1. He wants to reveal his discovery and return them both home.
Unfortunately, after searching for a while, he realizes Character 1 has been doomed to the
network. He has been lost in the reminiscence of his past life and has lost touch with reality.
There is nothing that can save him, so the Protagonist uses his progression to return home
(The Unanswered Question).
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